Builtin OpenGL Renderer (Again)

Ideas, enhancements, feature requests and development related discussion.

Re: Builtin OpenGL Renderer (Again)

Postby sascha » Wed Aug 06, 2008 2:54 pm

pndragon wrote:You can't use 3delight to create something commercially...

Sure you can:
www.3delight.com wrote:The first 3Delight license is free of charge. This is a fully functional two threads license that is liable for commercial use and can be downloaded here.

I'm not sure though if they'd allow 3Delight to be used in a distributed render farm. Each farmer would require one license, which is free, and then rendering would be distributed across the globe to hundreds of render-farm nodes. There's little they could do, except from stopping to give away free licenses :?
Anyway, if we're ever about to use 3Delight as a distributed renderer, I'm going to ask them for permission.
Site Admin
Posts: 2792
Joined: Thu May 20, 2004 9:16 am
Location: Austria

Re: Builtin OpenGL Renderer (Again)

Postby pndragon » Wed Aug 06, 2008 5:28 pm

A thousand pardons, sahib. :oops:

Real Life(tm) has kept me so busy that I have not even downloaded 3Delight onto this laptop since I bought it in October. My (non-role) modelling has been limited to watching this forum.

--- Jim
"We're so sorry, Uncle Albert,
But we haven't done a bloody thing all day."
--- Paul McCartney
Posts: 591
Joined: Sun Dec 05, 2004 1:27 am
Location: North Carolina


Return to Development

Who is online

Users browsing this forum: No registered users and 2 guests