JBullet - Bullet simulator ported to Java

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JBullet - Bullet simulator ported to Java

Postby dcuny » Wed Mar 26, 2008 9:53 pm

I don't know if there's much call for this in JPatch, but the Bullet Physics Library (the physics engine inside Blender) now has a Java port called JBullet.

Neat stuff. :o
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Re: JBullet - Bullet simulator ported to Java

Postby sascha » Sat Apr 05, 2008 9:53 am

The Java Webstart demos didn't start on my machine, I'll have to look into this...
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Re: JBullet - Bullet simulator ported to Java

Postby dcuny » Sat Apr 05, 2008 5:42 pm

I got it to work under Windows and Linux. :?

I should have a look to see what software renderer they're using. It apparently works without OpenGL, so it's piqued my curiousity.
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Re: JBullet - Bullet simulator ported to Java

Postby sascha » Sat Apr 05, 2008 7:48 pm

I've read that they use OpenGL for the Webstart demos but a software renderer for Applets - could be wrong though.
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