I'm back :-)

General discussion about JPatch

I'm back :-)

Postby sascha » Mon Sep 04, 2006 11:38 am

I've been away from keyboard last week - now I'm back again and can resume work on JPatch :wink:
sascha
Site Admin
 
Posts: 2792
Joined: Thu May 20, 2004 9:16 am
Location: Austria

Postby dcuny » Mon Sep 04, 2006 11:47 pm

Welcome back! :D

What will you be working towards for the next release?
dcuny
 
Posts: 2902
Joined: Fri May 21, 2004 6:07 am

Postby sascha » Mon Sep 04, 2006 11:55 pm

I did a lot of refactorin, and it's not quite finished yet. The good news is that after some weeks of coding in the dark I finally got the modeler working again with the new codebase. It will take some more time until I can release something though...

Btw, we talked about HDR and channels - OpenEXR looks like an interesting image format (it uses 16 bit floating point and can store multiple channels). I think it is or will be supported by most renderers (hint, hint, :wink: )
sascha
Site Admin
 
Posts: 2792
Joined: Thu May 20, 2004 9:16 am
Location: Austria

Postby dcuny » Tue Sep 05, 2006 8:50 am

All right, I'll have a look at it. I've already factored the various types of illumination in Inyo, and added an alpha channel. Supporting 32 bit color shouldn't be hard, and I'll see if there's an OpenEXR converter somewhere.
dcuny
 
Posts: 2902
Joined: Fri May 21, 2004 6:07 am

Postby Torf » Thu Oct 12, 2006 1:10 pm

Just hijackin' this thread to drop you guys a note that I'm back, too. Summer holiday is almost over and regular life starts again. Have some fine ideas for actually using JPatch again (haven't modelled anything in ages), so watch out :wink:
Torf
 
Posts: 155
Joined: Mon Nov 08, 2004 8:45 pm
Location: Germany/Konstanz

Postby sascha » Thu Oct 12, 2006 10:03 pm

Cool - can't wait to see it :-)
sascha
Site Admin
 
Posts: 2792
Joined: Thu May 20, 2004 9:16 am
Location: Austria


Return to General discussion

Who is online

Users browsing this forum: No registered users and 1 guest

cron